CS-95-56 | ||||
---|---|---|---|---|
Title | Numerical Control Tool Path Generation using Space-Filling Curves and Pixel Models | |||
Authors | D.P. Dragomatz | |||
Abstract | Two methods for generating numerical control tool paths have ap- peared recently, one using pixel models, the other using Hilbert curves. The pixel model approach is able to represent many as- pects of path generation, but requires large amounts of storage for physically large objects represented at high accuracy. The Hilbert curve approach uses the local refinement property of Hil- bert space-filling curves to create an adaptive sampling approach that increases the density of path points only where necessary. In this thesis, I propose and implement a hybrid technique that uses elements of each method, retaining the major benefits of both without incurring the storage costs of the pixel model. The scheme supports the creation of both roughing paths and surface machining paths, but is non-optimal for the later. The addition of containment and exclusion zones to the method leads to a promising paradigm for partitioning object geometry into machin- able regions. | |||
Date | December 1995 | |||
Comments |
Chapter
2
is
a
35-page
discussion
on
issues
in
tool
path
generation
mostly
from
a
computational
point
of
view. Chapter 3 is background material on space-filling curves and pixel models. Chapter 4 describes the approach and shows some sample paths, including photographs of machined parts. Appendix A is a 36-page classified bibliography of papers on various topics related to NC tool path generation. | |||
Report | Numerical Control Tool Path Generation using Space-Filling Curves and Pixel Models (PS) |
Compressed
PostScript: Numerical Control Tool Path Generation using Space-Filling Curves and Pixel Models (PS.Z) |
CS-95-54 | ||||
---|---|---|---|---|
Title | Spline Extensions for the MAPLE Plot System | |||
Authors | Wolfgang Heidrich | |||
Abstract |
Traditionally
computer
algebra
systems
use
lines
and
polygons
to
represent
mathematical
functions
graphically.
While
these
geometric
primitives
can
easily
be
rendered
on
conventional
raster
graphics
hardware,
a
smooth
representation
using
splines
would
provide
a
wider
range
of
tradeoffs
between
image
quality
and
rendering
performance.
Since
modern
computer
graphics
hardware
directly
supports
rendering
of
spline
objects,
their
use
becomes
more
and
more
interesting. In this thesis we examine the possibilities for replacing traditional representations of functions and graphs by spline representations. We describe the use of \BSplines\ for interpolation and approximation, and discuss several approaches for generating parameterizations for these tasks. Finally we present some novel results regarding the use of rational splines for curve and surface fitting. | |||
Report | Spline Extensions for the MAPLE Plot System (PDF) |
Compressed
PostScript: Spline Extensions for the MAPLE Plot System (PS.Z) |
CS-95-53 | ||||
---|---|---|---|---|
Title | A topological data structure for hierarchical planar subdivisions | |||
Authors | W. Celes F., L.H. de Figuiredo, M. Gattass, P.C. Carvalho | |||
Abstract |
We
introduce
HPS,
a
new
topological
data
structure
that
efficiently
represents
hierarchies
of
planar
subdivisions,
thus
providing
direct
and
efficient
support
for
GIS
concepts
such
as
abstract
generalizations
and
multi-scale
partitions.
Unlike
previous
ad
hoc
solutions,
HPS
provides
efficient
access
to
adjacency
information
for
each
level
and
across
levels,
while
storing
the
complete
hierarchy
in
a
single
data
structure,
without
duplications.
HPS
also
provides
topological
operators
that
ensure
global
consistency.
Like
all
topological
data
structures,
HPS
can
be
used
as
a
framework
onto
which
geometric
and
attribute
information
is
placed:
HPS
explicitly
handles
attributes
consistently
with
modeling,
and
naturally
supports
both
topological
and
geometrical
multi-resolution
representations.
We
also
discuss
how
some
typical
applications
in
GIS,
Digital
Cartography,
and
Finite
Element
mesh
generation
can
be
improved
with
HPS. Keywords:topological data structures, hierarchical modeling, multi-resolution, multi-scale partitions, Geographic Information Systems | |||
Date | December 1995 | |||
Comments | This paper has been submitted to Algorithmica (special issue on GIS) | |||
Report | A topological data structure for hierarchical planar subdivisions (PDF) |
Compressed
PostScript: A topological data structure for hierarchical planar subdivisions (GZIP) |
CS-95-52 | ||||
---|---|---|---|---|
Title | Program Understanding: A Constraint Satisfaction Modeling Framework; Understanding as Plan Recognition | |||
Authors | S. Woods, A. Quilici and Qiang Yang | |||
Abstract |
Different
program
understanding
algorithms
often
use
different
representational
frameworks
and
take
advantage
of
numerous
heuristic
tricks.
This
situation
makes
it
is
difficult
to
compare
these
approaches
and
their
performance.
This
paper
addresses
this
problem
by
proposing
constraint
satisfaction
as
a
general
framework
for
describing
program
understanding
algorithms,
demonstrating
how
to
tranform
a
relatively
complex
existing
program
understanding
algorithm
into
an
instance
of
a
constraint
satisfaction
problem,
and
showing
how
this
facilitates
better
understanding
of
its
performance. Plan recognition is the task of interpreting the actions of agents in the environment, in the context of the knowledge we possess about how action occurs in the world, and why. The recognition task involves constructing a mapping, possibly partial, between an existing repository of plan and domain knowledge and a set of dynamic observations of a subset of the actions taken toward a goal. Program understanding can be viewed as a special case of plan recognition, where the task is to recognize the plans programmers have used in constructing a particular piece of legacy source code. However, program understanding differs from generalized plan recognition in that a complete set of action observations is the basis of goal determination. This paper discusses, in detail, how this difference leads to inadequacies in applying typical plan recognition algorithms to program understanding. Program understanding can instead be viewed as a special case of plan recognition which is particularly amenable to constraint satisfaction techniques. | |||
Date | November 1995 | |||
Report | Program Understanding: A Constraint Satisfaction Modeling Framework; Understanding as Plan Recognition (PDF) |
Compressed
PostScript: Program Understanding: A Constraint Satisfaction Modeling Framework; Understanding as Plan Recognition (PS.Z) |
CS-95-51 | ||||
---|---|---|---|---|
Title | Program Understanding as Constraint Satisfaction: Representation and Reasoning Techniques | |||
Authors | S. Woods and Q. Yang | |||
Abstract | The process of understanding a source code in a high-level programming language involves complex computation. Given a piece of legacy code and a library of program plan templates, understanding the code corresponds to building mappings from parts of the source code to particular program plans. These mappings could be used to assist an expert in reverse engineering legacy code, to facilitate software reuse, or to assist in the translation of the source into another programming language. In this paper we present a model of program understanding using constraint satisfaction. Within this model we intelligently compose a partial global picture of the source program code by transforming knowledge about the problem domain and the program itself into sets of constraints. We then systematically study different search algorithms and empirically evaluate their performance. One advantage of the constraint satisfaction model is its generality; many previous attempts in program understanding could now be cast under the same spectrum of heuristics, and thus be readily compared. Another advantage is the improvement in search efficiency using various heuristic techniques in constraint satisfaction. | |||
Date | November 1995 | |||
Report | Program Understanding as Constraint Satisfaction: Representation and Reasoning Techniques (PDF) |
Compressed
PostScript: Program Understanding as Constraint Satisfaction: Representation and Reasoning Techniques (PS.Z) |
CS-95-50 | ||||
---|---|---|---|---|
Title | Analysis of Hashing Algorithms and a New Mathematical Transform | |||
Authors | A. Viola | |||
Abstract |
The
main
contribution
of
this
report
is
the
introduction
of
a
new
mathematical
tool
that
we
call
the
Diagonal
Poisson
Transform,
and
its
application
to
the
analysis
of
some
linear
probing
hashing
schemes.
We
also
present
what
appears
to
be
the
first
exact
analysis
of
a
linear
probing
hashing
scheme
with
buckets
of
size
b. First, we present the Diagonal Poisson Transform. We show its main properties and apply it to solve recurrences, find inversse relations and obtain several generalizations of Abel's summation formula. We follow with the analysis of LCFS hashing with linear probing. It is known that the Robin Hood linear probing algorith minimizes the variance of the cost of successful searches for all linear probing algorithms. We prove that the variance of the LCFS scheme is within lower order terms of this optimum. Finally, we present the first exact analysis of linear probing hashing with buckets of size b. From the generating function for the Robin Hood heuristic, we obtain exact expressions for the cost of successful searches when the table is full. Then, with the help of Singularity Analysis, we find the asymptotic expansion of this cost up to O((bm)-1), where m is the number of buckets. We also give upper and lower bound when the table is not full. We conclude with a new approach to study certain recurrences that involves truncated exponentials. A new family of numbers that satisfies a recurrence resembling that of the Bernoulli numbers is introduced. These numbers may prove helpful in studying recurrences involving truncated generating functions. | |||
Date | December 1995 | |||
Report | Analysis of Hashing Algorithms and a New Mathematical Transform (PDF) |
Compressed
PostScript: Analysis of Hashing Algorithms and a New Mathematical Transform (PS.Z) |
CS-95-48 | ||||
---|---|---|---|---|
Title | Process Spaces | |||
Authors | R. Negulescu | |||
Abstract | This paper introduces process spaces, a unified theory of interacting systems. The main new trait, abstract executions, leads to a simple and general set formalism. For concurrent systems (including digital circuits), process spaces apply to diverse correctness concerns and yield a new classification of liveness and progress faults. The resulting studies of different correctness concerns are decoupled and homogeneous (i.e., they do not interfere with each other and they have the same algebraic structure). Applications to other interacting systems, such as electrical networks and dynamical systems, are also possible. Process spaces have many meaningful properties; here, some results from concurrency theory are generalized and simplified, and some new results are found. | |||
Date | December 1995 | |||
Report | Process Spaces (PDF) |
Compressed
PostScript: Process Spaces (PS.Z) |
CS-95-47 | ||||
---|---|---|---|---|
Title | Surface intersection using affine arithmetic | |||
Authors | L.H. de Figueiredo | |||
Abstract |
We
describe
a
variant
of
a
domain
decomposition
method
proposed
by
Gleicher
and
Kass
for
intersecting
and
trimming
parametric
surfaces.
Instead
of
using
interval
arithmetic
to
guide
the
decomposition,
the
variant
described
here
uses
affine
arithmetic,
a
tool
recently
proposed
for
range
analysis.
Affine
arithmetic
is
similar
to
standard
interval
arithmetic,
but
takes
into
account
correlations
between
operands
and
sub-formulas,
generally
providing
much
tighter
bounds
for
the
computed
quantities.
As
a
consequence,
the
quadtree
domain
decompositions
are
much
smaller
and
the
intersection
algorithm
runs
faster. Keywords: surface intersection, trimming surfaces, range analysis, interval analysis, CAGD | |||
Date | October 1995 | |||
Comments | This paper has been submitted to Graphics Interface `96 | |||
Report | Surface intersection using affine arithmetic (PDF) |
Compressed
PostScript: Surface intersection using affine arithmetic (GZIP) |
CS-95-46 | ||||
---|---|---|---|---|
Title | Transformation of Structured Documents | |||
Authors | E. Kuikka and M. Penttonen | |||
Abstract | Structure definitions of documents have been used successfully for inputting and formatting in text processing systems. This report considers transformations between different representations of structured documents and studies possiblities to extend the use of structure definitions to document transformations and to discover algorithmic methods for carrying out transformations. Documents are presented as parse trees for context-free grammars and transformations are made from parse tree to parse tree. First, the report describes differences of manuscript styles demanded by various scientific journals and presents a declarative classification for structure differences between two parse trees. Second, a set of tree transformation methods are described and their suitability for transformations between documents having a structure difference in each defined class is analyzed. For each class several methods may or must be used and only certain kinds of differences can be managed automatically. Finally, instead of designing a system where a method accommodates for all kinds of differences or where different methods are used in various transformations, the report presents a model for a document transformation system that presents a possibility of using various methods according to differences in document representations. The system is divided two modules. In the first one transformations are made automatically and they do not change the hierarchical structure of a document. In the second one transformations are made semiautomatically or nonautomatically and the hierarchical structure changes. Differences between the existing and the required representation of a document are analyzed and methods selected according to the classified differences. | |||
Date | October 1995 | |||
Comments | The later version of this report has been submitted to Eletronic Publishing journal. | |||
Report | Transformation of Structured Documents (PDF) |
Compressed
PostScript: Transformation of Structured Documents (GZIP) |
CS-95-45 | ||||
---|---|---|---|---|
Title | Scenario-Based Analysis of Software Architecture | |||
Authors | R.N. Kazman, Gregory Abowd, Len Bass and Paul Clements | |||
Abstract | Software architecture is one of the most important tools for designing and understanding a system, whether that system is in preliminary design, active deployment, or maintenance. Scenarios are important tools for exercising an architecture in order to gain information about a system's fitness with respect to a set of desired quality attributes. This paper presents a set of experiential case studies illustrating the methodological use of scenarios to gain architecture-level understanding and predictive insight into large, real-world systems in various domains. A structured method for scenario-based architectural analysis is presented, using scenarios to analyze architectures with respect to achieving quality attributes. Finally, lessons and morals are presented, drawn from the growing body of experience in applying scenario-based architectural analysis techniques. | |||
Date | October 1995 | |||
Report | Scenario-Based Analysis of Software Architecture (PDF) |
Compressed
PostScript: Scenario-Based Analysis of Software Architecture (GZIP) |
CS-95-44 | ||||
---|---|---|---|---|
Title | Depth from Shading as an Attentional Cue in User Surfaces | |||
Authors | S.L. Loop | |||
Abstract |
When
using
a
computer,
we
are
engaging
in
a
dialogue
with
the
computer.
In
order
to
communicate
effectively
with
the
computer,
we
must
be
aware
of
the
state
of
the
computer.
Therefore,
we
need
our
attention
drawn
to
particular
areas
that
may
indicate
the
state.
When
these
areas
are
not
found
easily,
that
is
these
areas
are
not
conspicuous,
then
we
may
sacrifice
speed
and
accuracy
resulting
in
potentially
disastrous
consequences. It has been known for years that colour is very conspicuous: it is easily noticed and attracts attention. For this reason, colour has been used in the interface to group, discriminate and draw attention. Visual texture, normally studied for its segregating and discriminating properties, is also very conspicuous. Another visual attribute that research has shown to be conspicuous is depth conveyed through shape from shading perception: convex and concave objects are easily discriminated. The thee-dimensional look that shape from shading imparts is becoming more popular in interface design due to its concrete, realistic appeal. However, designers are not making use of the functional benefits, that is the conspicuousness, of depth from shading in the design of the interface. A windowing system is a good example of an interface that needs to present conspicuous information to the user so that the user knows the state of the computer. In this case, so it is known which window is active and can receive input. This thesis empirically supports the idea that depth from shading can be used as a conspicuous attribute in a windowing system to indicate the active window. However, as the depth from shading cue is obscured by othe overlapping windows, the conspicuousness of the cue decreases. Some guidelines for maintaining conspicuity of the depth from shading cue are provided. | |||
Date | October 1995 | |||
Comments |
The
experimental
results
files
before
processing
are
in
the
'results.*'
files. 'results.E1.*' = experiment 1 'results.E2.*' = experiment 2 'results.E3.*' = experiment 3 | |||
Report | E1 (SL), E2 (ED), E2 (FG), E2 (GV), E2 (JB), E2 (JW) | E2 (SL), E2 (SM), E2 (WC), E3 (SL), E3 (WC) | Depth from Shading as an Attentional Cue in User Surfaces (PDF) |
Compressed
PostScript: Depth from Shading as an Attentional Cue in User Surfaces (PS.Z) |
CS-95-41 | ||||
---|---|---|---|---|
Title | Searching in Constant Time and Minimum Space | |||
Authors | A. Brodnik | |||
Abstract |
This report deals with techniques for minimal space representation of a subset of elements from a bounded universe so that various types of searches can be performed in constant time. In particular, we introduce a data structure to represent a subset of N elements of [0, ..., M-1]$ in a number of bits close to the information- theoretic minimum and use the structure to answer membership queries in constant time. Next, we describe a representation of an arbitrary subset of points on an M x M grid such that closest neighbour queries (under L_1 and L_oo) can be performed in constant time. This structure requires M^2 + o(M^2) bits. Finally, under a byte overlap model of memory we present an M+o(M) bit, constant time solution to the dynamic one-dimensional closest neighbour problem (hence, also union-split-find and priority queue problems) on [0, ..., M-1]. | |||
Date | September 1995 | |||
Comments |
| |||
Report | Searching in Constant Time and Minimum Space (PDF) |
Compressed
PostScript: Searching in Constant Time and Minimum Space (PS.Z) |
CS-95-40 | ||||
---|---|---|---|---|
Title | Programming Support for Blossoming: The Blossom Classes | |||
Authors | Wayne Liu | |||
Abstract | A C++ library has been created to facilitate prototyping of curve and surface modeling techniques. The library provides general-purpose blossoming datatypes to support creation of modeling techniques based on blossoming analysis. The datatypes have efficient operations which are generalizations of important CAGD algorithms, and can be used to implement many algorithms. Most importantly, the library is able to inter-operate with user-supplied datatypes or routines to create complex modeling techniques. | |||
Comments |
-
This
technical
report
is
based
on
author's
master's
thesis. - The code for the library described in this thesis is available by contacting the author. | |||
Report | Programming Support for Blossoming: The Blossom Classes (PDF) |
Compressed
PostScript: Programming Support for Blossoming: The Blossom Classes (PS.Z) |
CS-95-39 | ||||
---|---|---|---|---|
Title | A Study of Delays and De-Synchronisation in a Multiple-View Direct Manipulation Task | |||
Authors | F. Jaubert | |||
Abstract | Computer graphics are used in increasingly complex situations, often involving multiple dynamic views. This poses the problem of maintaining proper synchronisation among the various views. The effect of de-synchronisation and delays in command-line and single-view graphical environments has been well studied; this thesis aims to do the same with multiple view environments. To that end, an experimental platform is developed, which requires subjects to complete a placement task in a multiple-view representation of a three-dimensional world. Delays are imposed on the different views, and the effect on the subject's performance (in terms of completion time and number of manipulation operations required) is noted. The results show that delays on the view under manipulation have a definite detrimental effect on all subjects; furthermore, certain subjects are affected by delays on other views as well. To conclude, the experiment reveals that the problem of de-synchronisation in a multiple-view environment is a complex one, requiring further research; several new experiments are suggested to help answer the questions posed in this study. | |||
Date | September 1995 | |||
Comments | A Master of Mathematics Thesis | |||
Report | A Study of Delays and De-Synchronisation in a Multiple-View Direct Manipulation Task (PDF) |
Compressed
PostScript: A Study of Delays and De-Synchronisation in a Multiple-View Direct Manipulation Task (PS.Z) |
CS-95-37 | ||||
---|---|---|---|---|
Title | Editable Software Views | |||
Authors | Michael Hardy | |||
Abstract | Understanding software is a very expensive component of software development and maintenance. As a result, tools that assist in the process of software understanding play an important part in reducing software development and maintenance costs. As part of this research, the current literature was examined and it was determined, surprisingly, that very little work had been done in developing tools to assist programmers in understanding source code. Many of the tools presented in the literature suffer from one or more drawbacks that limit their usefulness for a software developer or maintainer. To address some of these limitations, an extensible prototype system that presents extrinsic information about a program in editable source code views was designed and developed. The views are created by embellishing the source code using changes in font family, size, and style, text colour, and text elision. This thesis presents the design and implementation of this system. This research represents a step in the development of tools to assist in software understanding, but it is clear that more effort must be directed towards this area of research. | |||
Report | Editable Software Views (PDF) |
Compressed
PostScript: Editable Software Views (PS.Z) |
CS-95-35 | ||||
---|---|---|---|---|
Title | Improving Depth Perception in 3D Interfaces with Sound | |||
Authors | S. Mereu | |||
Abstract | The ability for users to perceive depth in 3D computer interfaces is essential for these applications to be useful. Due to the 2D nature of the display screen, perceiving three dimensions is not always as easy as it is in the real world. Solutions to the lack of depth cues presented are numerous including stereo glasses and head tracking. These solutions, however, are often too expensive for the general user. Sound on the other hand is relatively inexpensive. Experiments have recently been completed in this area and have shown that sound is an effective depth cue. This report discusses the results and makes suggestions on implementing a sound based application. | |||
Date | August 1995 | |||
Report | Improving Depth Perception in 3D Interfaces with Sound (PDF) |
Compressed
PostScript: Improving Depth Perception in 3D Interfaces with Sound (PS.Z) |
CS-95-32 | ||||
---|---|---|---|---|
Title | Relative Liveness: From Intuition to Automated Verification | |||
Authors | R. Negulescu and J.A. Brzozowski | |||
Abstract | We point out deficiencies of previous treatments of liveness. We define a new liveness condition in two forms: one based on finite trace theory, and the other on automata. We prove the equivalence of these two definitions. We also introduce a safety condition and provide modular and hierarchical verification theorems for both safety and liveness. Finally, we present a verification algorithm for liveness. | |||
Date | July 1995 | |||
Comments | An extended summary of this report was presented at the Second Working Conference on Asynchronous Design Methodologies, South Bank University, London, UK, May 1995. | |||
Report | Relative Liveness: From Intuition to Automated Verification (PDF) |
Compressed
PostScript: Relative Liveness: From Intuition to Automated Verification (PS.Z) |
CS-95-31 | ||||
---|---|---|---|---|
Title | Nonlinear Iteration Methods for High Speed Laminar Compressible Navier-Stokes Equations | |||
Authors | P.A. Forsyth and H. Jiang | |||
Abstract | Full Newton nonlinear iteration is compared to use of a defect correction approach (first order Jacobian, second order residual) for solving the steady state compressible flow equations. The Jacobian is constructed numerically, and solved using a PCG type method with block $ILU(k)$ preconditioning. Numerical tests are carried out using the NACA 0012 airfoil, at various free stream Mach numbers and Reynolds numbers. The full Newton approximation is generally more robust and takes less CPU time than the defect correction approach. No particular difficulty was observed in solving the full Newton Jacobian using an $ILU(2)$ ($\simeq 100,000$ unknowns) with CGSTAB acceleration. | |||
Date | July 1995 | |||
Report | Nonlinear Iteration Methods for High Speed Laminar Compressible Navier-Stokes Equations (PDF) |
Compressed
PostScript: Nonlinear Iteration Methods for High Speed Laminar Compressible Navier-Stokes Equations (GZIP) |
CS-95-30 | ||||
---|---|---|---|---|
Title | Finding Largest Subtrees and Smallest Supertrees | |||
Authors | A. Gupta and N. Nishimura | |||
Abstract |
As
trees
are
used
in
a
wide
variety
of
application
areas,
the
comparison
of
trees
arises
in
many
guises.
Here
we
consider
two
generalizations
of
classical
tree
pattern
matching,
which
consists
of
determining
if
one
tree
is
isomorphic
to
a
subgraph
of
another.
For
the
embedding
problems
of
subgraph
isomorphism
and
topological
embedding,
we
present
algorithms
for
determining
the
largest
tree
embeddable
in
two
trees
T
and
T'
(or
a
largest
subtree)
and
for
constructing
the
smallest
tree
in
which
each
of
T
and
T'
can
be
embedded
(or
a
smallest
supertree).
Both
subtrees
and
supertrees
can
be
used
in
a
variety
of
different
applications.
For
example,
when
each
of
the
two
trees
contains
partial
information
about
a
data
set,
such
as
the
evolution
of
a
set
of
species,
the
subtree
or
supertree
corresponds
to
a
structuring
of
the
data
in
a
manner
consistent
with
both
original
trees.
The
size
of
a
subtree
or
supertree
of
two
trees
can
also
be
used
to
measure
the
similarity
between
two
arrangements
of
data,
whether
images,
documents,
or
RNA
secondary
structures. In this paper, we present a general paradigm for sequential and parallel subtree and supertree algorithms for subgraph isomorphism and topological embedding. Our sequential algorithms run in time O(n^{2.5} log n) and our parallel algorithms in time O(log^3 n) on a randomized CREW PRAM using a polynomial number of processors. In addition, we produce better algorithms for these problems when the underlying trees are ordered, that is, when the children of each node have a left-to-right ordering associated with them. In particular, we obtain O(n^2) time sequential algorithms and O(log^3 n) time deterministic parallel algorithms on CREW PRAMs for both embeddings. | |||
Date | July 1995 | |||
Report | Finding Largest Subtrees and Smallest Supertrees (PDF) |
Compressed
PostScript: Finding Largest Subtrees and Smallest Supertrees (PS.Z) |
CS-95-25 | ||||
---|---|---|---|---|
Title | Text/Relational Database Management Systems: Overview and Proposed SQL Extensions | |||
Authors | G.E. Blake,M.P. Consens, I.J. Davis, P. Kilpelainen, E. Kuikka, P.-A. Larson, T. Snider and F.W. Tompa | |||
Abstract | Combined text and relational database support is increasingly recognized as an emerging need of industry, spanning applications requiring text fields as parts of their data (e.g., for customer sup- port) to those augmenting primary text resources by conventional rela- tional data (e.g., for publication control). In this paper, we propose extensions to SQL2 that provide flexible and efficient access to struc- tured text described by SGML or other encodings. We also propose an architecture to support a text/relational database management system as a federated database environment, where component databases are accessed via ``agents'': SQL agents that translate standard or extended SQL2 queries into vendor-specific dialects, and text agents that pro- cess text sub-queries on full-text search engines. | |||
Date | June 1995 | |||
Comments | Supercedes earlier version published in Proceedings of the ADB'94 Conference. | |||
Report | Text/Relational Database Management Systems: Overview and Proposed SQL Extensions (PDF) |
Compressed
PostScript: Text/Relational Database Management Systems: Overview and Proposed SQL Extensions (PS.Z) |
CS-95-24 | ||||
---|---|---|---|---|
Title | An Analysis of Polynomial Composition Algorithms | |||
Authors | S. Mann and W. Liu | |||
Abstract |
An
analysis
is
made
of
the
runtime
of
a
previously
published
algorithm
for
polynomial
composition.
Two
new,
more
efficient
algorithms
are
presented.
One
of
these
algorithms
is
optimal,
while
the
other
algorithm
is
numerically
more
stable
than
the
optimal
one. Additionally, as a generalization of polynomial composition, we show how to compose a multiaffine function with a set of polynomials as an extension to an earlier algorithm for composing two polynomial functions. With this extension, we are able to perform degree raising with composition. | |||
Date | June 1995 | |||
Report | An Analysis of Polynomial Composition Algorithms (PDF) |
Compressed
PostScript: An Analysis of Polynomial Composition Algorithms (PS.Z) |
CS-95-22 | ||||
---|---|---|---|---|
Title | Evaluating Tensor Product and Triangular Bezier Surfaces | |||
Authors | J. Carriere | |||
Abstract | Many papers describe techniques for evaluating spline curves and surfaces. While each paper provides some theoretical or empirical evidence with which to compare techniques, there exist few global comparisons. Also, papers describing particular algorithms often provide few details, making implementation of the technique presented difficult or impossible. This report attempts to illuminate the performance relationships between, and implementations of, various methods for rendering spline surfaces. Empirical results are given for bicubic tensor product Bezier surfaces, and for cubic and quartic triangular Bezier surfaces. | |||
Date | May 1995 | |||
Report | Evaluating Tensor Product and Triangular Bezier Surfaces (PDF) |
Compressed
PostScript: Evaluating Tensor Product and Triangular Bezier Surfaces (PS.Z) |
CS-95-20 | ||||
---|---|---|---|---|
Title | Walking Streets Faster | |||
Authors | A. Lopez-Ortiz and S. Schuierer | |||
Abstract |
A
fundamental
problem
in
robotics
is
to
compute
a
path
for
a
robot
from
its
current
location
to
a
given
goal.
In
this
paper
we
consider
the
problem
of
a
robot
equipped
with
an
on-board
vision
system
searching
for
a
goal
g
in
an
unknown
environment. We assume that the robot is originally located at a point $s$ on the boundary of a street polygon. A street is a simple polygon with two distinguished points s and g, which are located on the polygon boundary and the part of the polygon boundary from s to g is weakly visible to the part from g to s and vice versa. Our aim is to minimise the ratio of the length of the path traveled by the robot to the length of the shortest path from s to g. In analogy to on-line algorithms this value is called the competitive ratio. We present a series of strategies all of which follow the same general high level strategy. In the first part we present a class of strategies any of which can be shown to have a competitive ratio of Pi + 1. These strategies are robust under small navigational errors and their analysis is very simple. In the second part we present the strategy Continuous Lad which is based on the heuristic optimality criterion of minimising the Local Absolute Detour. We show an upper bound on the competitive ratio of Continuous Lad of ~2.03. Finally, we also present a hybrid strategy consisting of Continuous Lad and the strategy Move-in-Quadrant. We show that this combination of strategies achieves a competitive ratio of 1.73. This about halves the gap between the known sqrt(2) lower bound for this problem and the previously best known competitive ratio of ~2.05. | |||
Date | October 1995 | |||
Report | Walking Streets Faster (PDF) |
Compressed
PostScript: Walking Streets Faster (PS.Z) |
CS-95-17 | ||||
---|---|---|---|---|
Title | From Data Representation to Data Model: Meta-Semantic Issues in the Evolution of SGML | |||
Authors | D. Raymond, F.W. Tompa and D. Wood | |||
Abstract |
SGML
provides
standard
representations
for
documents,
but
as
documents
become
more
fluid,
we
will
need
standard
semantics
for
them
as
well.
The
ability
to
manage
change
is
a
fundamental
capability
of
any
system
that
supports
document
semantics.
We
look
at
three
areas
important
in
change
management:
equivalence,
redundancy,
and
operators.
We
show
how
these
areas
are
implicitly
addressed
in
SGML
and
SGML-based
standards,
and
argue
that
more
explicit
consideration
would
be
useful
both
for
evaluating
current
standards,
and
for
developing
new
systems
for
document
semantics. Keywords:document semantics, document update, document data modelling | |||
Date | April 1995 | |||
Report | From Data Representation to Data Model: Meta-Semantic Issues in the Evolution of SGML (PDF) |
Compressed
PostScript: From Data Representation to Data Model: Meta-Semantic Issues in the Evolution of SGML (PS.Z) |
CS-95-14 | ||||
---|---|---|---|---|
Title | The Complexity of Subgraph Isomorphism: Duality Results for Graphs of Bounded Path-and Tree-Width | |||
Authors | A. Gupta and N. Nishimura | |||
Abstract |
We
present
a
clear
demarcation
between
classes
of
bounded
tree-width
graphs
for
which
the
subgraph
isomorphism
problem
is
NP-complete
and
those
for
which
it
can
be
solved
in
polynomial
time.
In
previous
work,
it
has
been
shown
that
this
problem
is
solvable
in
polynomial
time
if
the
source
graph
has
either
bounded
degree
or
is
k-connected,
for
k
the
tree-width
of
the
two
graphs.
As
well,
it
has
also
been
shown
that
for
certain
specific
connectivity
or
degree
conditions,
the
problem
becomes
NP-complete.
Here
we
give
a
complete
characterization
of
the
complexity
of
this
problem
on
bounded
tree-width
graphs
for
all
possible
connectivity
conditions
of
the
two
input
graphs.
Specifically,
we
show
that
when
the
source
graph
is
not
k-connected
or
has
more
than
k
vertices
of
unbounded
degree
the
problem
is
NP-complete,
thus
answering
an
open
question
of
Matousek
and
Thomas. Many of our reductions are restricted to using a subset of graphs of bounded tree-width, namely graphs of bounded path-width. As a direct result of our constructions, we also show that when the source and target graphs have connectivity less than k or at least one has k vertices of unbounded degree, the subgraph isomorphism problem for bounded path-width graphs is NP-complete. | |||
Date | February 1995 | |||
Report | The Complexity of Subgraph Isomorphism: Duality Results for Graphs of Bounded Path-and Tree-Width (PDF) |
Compressed
PostScript: The Complexity of Subgraph Isomorphism: Duality Results for Graphs of Bounded Path-and Tree-Width (PS.Z) |
CS-95-12 | ||||
---|---|---|---|---|
Title | A Global Search Architecture | |||
Authors | F.J. Burkowski, G.V. Cormack, C.L.A. Clarke and R.C. Good | |||
Abstract | Recent advances in communication and storage technology make available vast quantities of on-line information. But this information is of limited use unless it can be searched effectively. Huge scale and heterogeneity of data raise a unique combination of architectural issues that must be addressed to support effective search. These issues occasion the use of multi-user distributed search databases with the following capabilities: efficient structured searching of the contents of files having various schema; continuous availability in spite of failures and maintenance; high-throughput incorporation of a continuous stream of updates, especially the arrival new data and removal of obsolete data. We present an architecture that embodies solutions to specific technical problems that arise in the provision of these capabilities. | |||
Date | March 1995 | |||
Report | A Global Search Architecture (PDF) |
Compressed
PostScript: A Global Search Architecture (PS.Z) |
CS-95-10 | ||||
---|---|---|---|---|
Title | A Robust Storage System Architecture | |||
Authors | R.C. Good, G.V. Cormack, D. Taylor and C.L.A. Clarke | |||
Abstract |
Error-correcting
codes
allow
either
incorrect
data
to
be
corrected
or
missing
data
to
be
rebuilt.
They
are
frequently
used
with
communications
channels
to
recover
data
lost
through
line
noise
and
thus
provide
a
`noise
free'
bit
pipe.
Data
can
also
be
lost
through
hardware
failure;
for
instance
a
disk
crash.
In
case
of
hardware
failure,
we
want
a
storage
system
that
has
the
robustness
and
tunability
of
error-correcting
codes
in
order
to
provide
recovery
of
the
lost
data.
This
is
especially
so
when
dealing
with
systems
involving
a
large
number
of
disks
as,
when
taken
as
a
group,
they
are
more
error
prone
than
single
disks
but
are
a
vary
practical
way
of
building
large
data
stores. At present, the most common way to provide data recovery is straight duplication (mirroring) or a code able to detect single failures within a tightly coupled array of disks. A new prototype system has been designed and implemented which uses linear error-correcting codes to provide data storage over a loosely coupled distributed storage system. The fault-tolerance of this system can be varied by choosing the amount of redundant information stored. | |||
Date | February 1995 | |||
Report | A Robust Storage System Architecture (PDF) |
Compressed
PostScript: A Robust Storage System Architecture (PS.Z) |
CS-95-09 | ||||
---|---|---|---|---|
Title | Interchanging the Order of Grouping and Join | |||
Authors | W.P. Yan and P.A. Larson | |||
Abstract | Assume that we have an SQL query containing joins, a GROUP-BY and possibly a HAVING predicate. The standard way of evaluating this type of query is to first perform the group-by early, that is to push the group-by operation past one or more joins. This may reduce the query processing cost by reducing the amount of data partocipating in joins. The reverse transformation, ie.e, performing joing before group-by, can also be beneficial because the join may greatly reduce the input to the group-by. We formally define the problem, adhering strictly to the semantics of SQL2, and prove necessary and sufficient conditions for deciding when the transformation is valid. In practice, it may be expensive or even impossible to test whether the conditions are satisfied. Therfore, we also present a more practical algorith that tests a simpler, sufficient condition. This algorithm is fast and detects a large subclass of transformable queries. | |||
Date | February 1995 | |||
Report | Interchanging the Order of Grouping and Join (PDF) |
Compressed
PostScript: Interchanging the Order of Grouping and Join (PS.Z) |
CS-95-08 | ||||
---|---|---|---|---|
Title | A Calculus for Concurrent Update | |||
Authors | G.V. Cormack | |||
Abstract | The distributed operation transform (dOPT) is proposed by Ellis and Gibbs (SIGMOD Record 18:2, 1989) as a lock-free algorithm to ensure the consistency of concurrently updatable distributed objects. dOPT is shown by counterexample to be incorrect. A corrected algorithm is given for a restricted environment based on point-to-point communication. There appears to be no simple correction to dOPT for a general environment based on broadcast communication. | |||
Date | January 1995 | |||
Report | A Calculus for Concurrent Update (PDF) |
Compressed
PostScript: A Calculus for Concurrent Update (PS.Z) |
CS-95-07 | ||||
---|---|---|---|---|
Title | On the use of Regular Expressions for Searching Text | |||
Authors | C.L.A. Clarke and G.V. Cormack | |||
Abstract | The use of regular expressions to search text is well known and understood as a useful technique. It is then surprising that the standard techniques and tools prove to be of limited use for searching text formatted with SGML or other similar markup languages. Experience with structured text search has caused us to carefully re-examine the current practice. The generally accepted rule of "left-most longest match" is an unfortunate choice and is at the root of the difficulties. We instead propose a rule which is semantically cleaner and is incidentally more simple and efficient to implement. This rule is generally applicable to any text search application. | |||
Date | February 1995 | |||
Report | On the use of Regular Expressions for Searching Text (PDF) |
Compressed
PostScript: On the use of Regular Expressions for Searching Text (PS.Z) |
CS-95-06 | ||||
---|---|---|---|---|
Title | A Calculus for Concurrent Update | |||
Authors | G.V. Cormack | |||
Abstract |
This
paper
introduces
a
calculus
for
concurrent
update
(CCU)
that
is
used
to
specify
distributed
objects.
The
calculus
permits
updates
to
be
effected
immediately
at
each
site
-
no
central
server,
locking,
token
passing,
rollback,
or
other
form
of
serialization
is
enforced.
Notice
of
each
update
at
each
site
is
transmitted
to
every
other
site,
where
a
corresponding
update
is
effected.
Unless
special
provisions
are
taken,
network
transmission
delay
may
cause
corresponding
updates
to
be
effected
at
different
sites
in
different
orders,
potentially
rendering
them
meaningless
or
inconsistent.
CCU
avoids
this
eventuality:
transformations
are
applied
to
corresponding
updates
as
necessary
to
preserve
overall
meaning
and
consistency. CCU derives from the Distributed Operational Transform (dOPT) algorithm proposed by Ellis and Gibbs (ACM SIGMOD Record 18:2, 1989) as a concurrency control mechanism for groupware systems. dOPT introduces the notion of consistency-preserving transformations, and embeds exactly the lightweight CBCAST algorithm published later by Birman, Schiper and Stephenson (ACM TOCS 9:3, 1991). However, Ellis and Gibbs present no method for reasoning about either the overall consistency or meaningfulness of the transforms as applied by dOPT. Indeed, dOPT is incorrect, as demonstrated by a counterexample in which it fails to maintain consistency. | |||
Date | January 1995 | |||
Report | A Calculus for Concurrent Update (PDF) |
Compressed
PostScript: A Calculus for Concurrent Update (PS.Z) |
CS-95-01 | ||||
---|---|---|---|---|
Title | The Grail Papers: Version 2.3 | |||
Authors | D. Raymond and D. Wood | |||
Abstract |
Grail
is
a
package
for
computing
with
finite-state
machines
and
regular
expressions,
written
in
C++.
Grail
supports
input
and
output
of
textual
descriptions
of
automata
and
regular
expres-
sions,
conversions
between
machines
and
regular
expressions,
and
other
operations.
Grail
can
be
used
as
a
set
of
shell-callable
processes,
a
library
of
functions,
or
as
individual
C++
classes.
Version
2.3
of
Grail
supports
parameterizable
machines
and
expressions. This collection of papers includes a description of the the his- tory and design of Grail, a user's guide, a programmer's guide. | |||
Date | January 1995 | |||
Report |
Compressed PostScript: |