Please note: This seminar will be given online.
Andrea Tagliasacchi, Research Scientist
It is not uncommon to think of computer graphics and computer vision as loosely disconnected disciplines; the former dealing with the synthesis of visual phenomena and the latter with analysis. However, recent advances in deep learning have blurred the boundary between the two. As a consequence, the research path to develop algorithms that effectively interpret the 3D scene “behind” an image has never seemed so well within reach.