Master’s Thesis Presentation • Human-Computer Interaction • Designing a Unity Plugin to Predict Expected Affect in Games Using Biophilia
Please note: This master’s thesis presentation will be given online.
Licheng Zhang, Master’s candidate
David R. Cheriton School of Computer Science
Supervisor: Professor Mark Hancock
Video games can generate different emotional states and affective reactions, but it can sometimes be difficult for a game’s visual designer to predict the emotional response a player might experience when designing a game or game scene.