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Graphics software

Introduction

In an effort better understand what actually goes on in the graphics lab from a programming point of view, we give and outline of various buzzwords associated to graphics.

The OpenGL spec has recently been updated to version 2.1. Included with that is something called shading which allows one to represent different surfaces, give them a look of real world materials like rubber, skin, metal, etc. In technical terms, as described in http://en.wikipedia.org/wiki/GLSL it allows programmers to control _endering pipelines using vertex and pixel shaders_. In the past programmers needed to be conversant on assembly language level to be able to modify these attributes of the graphics card but higher level languages have been introduced, an example of which is Cg, developed by Nvidia.

Want to install the latest Nvidia drivers under Ubuntu/Edgy Eft? Apparently going to http://albertomilone.com/driver_edgy.html is a good option (I haven't tried this), or http://www.ubuntuforums.org/showthread.php?t=281823 or http://albertomilone.com/nvidia_scripts1.html all by the same author, for latest see his blog at http://albertomilone.com/wordpress/.

References

-- WalterTautz - 15 Dec 2006

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Topic revision: r2 - 2006-12-15 - WalterTautz
 
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