CS486/686 - Goals
Objectives
The design of automated systems capable of accomplishing complicated
tasks
is at the heart of computer science. Abstractly, automated
systems can
be viewed as taking inputs and producing outputs towards the
realization of
some objectives. In practice, the design of systems that produce
the
best possible outputs can be quite challenging when the choice of
outputs is constrained, the consequences of
the
outputs are uncertain and/or dependent on other systems, the
information provided
by the inputs is incomplete and/or noisy, there are multiple (possibly
competing)
objectives to satisfy, the system must adapt to its environment over
time,
etc. This course provides an introduction to Artificial
Intelligence, covering some of the fundamental topics that underly
automated reasoning. The modeling techniques that will be covered
are quite versatile and can be used to tackle a wide range of problems
in many fields including game playing (e.g., chess, poker),
robotics (e.g., mobile robot navigation), automated
diagnosis (e.g., medical diagnosis, fault detection), data mining
(e.g., fraud detection, information retrieval), operations research
(e.g., resource allocation, maintenance scheduling), speech
recognition, etc.
Outline
The topics we will cover include:
- Introduction to Artificial Intelligence
- Search and Problem Solving
- Uninformed Search
- Informed Search
- Local Search
- Constraint Satisfaction Problems
- Adversarial Search
- Reasoning Under Uncertainty
- Probability Theory
- Bayesian Networks
- Utility Theory
- Decision Networks
- Markov Decision Processes
- Multi-agent Systems
- Machine Learning
- Inductive Learning
- Decision Trees
- Ensemble Learning
- Statistical Learning
- Neural Networks
- Reinforcement Learning
- Subareas of Artificial Intelligence
- Natural Language Processing
- Robotics