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I received my Ph.D. in the Cheriton School of Computer Science at the University of Waterloo, under the supervision of Professor Kate Larson and Professor Robin Cohen. Prior to that, I got my Master's degree from the Faculty of Computer Science at the University of New Brunswick (UNB), Fredericton, NB, Canada.
I am interested in problems at the interface of artificial intelligence, game theory, and economics. More specifically, I study different aspects of self-interested players in multiagent systems, and develop algorithms and techniques to achieve certain computational and game-theoretical properties.
Keywords: Decision Theory, Information Systems, Multiagent Systems, Mechanism Design, Matching Theory, Stochastic Decision Processes, Markov Decision Processes, Machine Learning, Data Analytics, Computational Health Informatics.
I am also broadly interested in various areas of computer science such as: Norms and normative behaviors in AI, Reversible computing and reversible logic (The Billiard Ball Model), and Software Engineering (Bug management, Economic incentives).