CS889 Advanced Topics in HCI (Winter 2025)

Schedule

Schedule may change as the course progresses.

week 2

Situate

(Dan)

Galanter, Philip. Generative art theory. A companion to digital art (2016): 146-180. https://ems.andrew.cmu.edu/2016-60212/resources/galanter_generative.pdf

bardzell09 (Dan)

Jeffrey Bardzell. 2009. Interaction criticism and aesthetics. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '09). Association for Computing Machinery, New York, NY, USA, 2357–2366. https://doi.org/10.1145/1518701.1519063

week 3

Code

jacobs18 (Jayden)

Jennifer Jacobs, Joel Brandt, Radomír Mech, and Mitchel Resnick. 2018. Extending Manual Drawing Practices with Artist-Centric Programming Tools. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). Association for Computing Machinery, New York, NY, USA, Paper 590, 1–13. https://doi.org/10.1145/3173574.3174164

angert23 (Thomas)

Tyler Angert, Miroslav Suzara, Jenny Han, Christopher Pondoc, and Hariharan Subramonyam. 2023. Spellburst: A Node-based Interface for Exploratory Creative Coding with Natural Language Prompts. In Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology (UIST '23). Association for Computing Machinery, New York, NY, USA, Article 100, 1–22. https://doi.org/10.1145/3586183.3606719

week 4

Counterfunctional

pierce14 (Ahmed)

James Pierce and Eric Paulos. 2014. Counterfunctional things: exploring possibilities in designing digital limitations. In Proceedings of the 2014 conference on Designing interactive systems (DIS '14). Association for Computing Machinery, New York, NY, USA, 375–384. https://doi.org/10.1145/2598510.2598522

elsden22 (Delara)

Chris Elsden, David Chatting, Michael Duggan, Andrew Carl Dwyer, and Pip Thornton. 2022. Zoom Obscura: Counterfunctional Design for Video-Conferencing. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (CHI '22). Association for Computing Machinery, New York, NY, USA, Article 143, 1–17. https://doi.org/10.1145/3491102.3501973

week 5

Ambiguous

gaver03 (Delaram)

William W. Gaver, Jacob Beaver, and Steve Benford. 2003. Ambiguity as a resource for design. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '03). Association for Computing Machinery, New York, NY, USA, 233–240 https://doi.org/10.1145/642611.642653

sivertsen24a (Brandon)

Christian Sivertsen, Guido Salimbeni, Anders Sundnes Løvlie, Steven David Benford, and Jichen Zhu. 2024. Machine Learning Processes As Sources of Ambiguity: Insights from AI Art. In Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems (CHI '24). Association for Computing Machinery, New York, NY, USA, Article 165, 1–14. https://doi.org/10.1145/3613904.3642855

week 6

Co-create

sivertsen24b (Anthony)

Christian Sivertsen and Anders Sundnes Løvlie. 2024. Exploring Aesthetic Qualities of Deep Generative Models through Technological (Art) Mediation. In Proceedings of the 2024 ACM Designing Interactive Systems Conference (DIS '24). Association for Computing Machinery, New York, NY, USA, 2738–2752. https://doi.org/10.1145/3643834.3661498

lawton23 (Anchit)

Tomas Lawton, Kazjon Grace, and Francisco J Ibarrola. 2023. When is a Tool a Tool? User Perceptions of System Agency in Human–AI Co-Creative Drawing. In Proceedings of the 2023 ACM Designing Interactive Systems Conference (DIS '23). Association for Computing Machinery, New York, NY, USA, 1978–1996. https://doi.org/10.1145/3563657.3595977

Reading Week

week 7

Material

devendorf15 (Matthew)

Laura Devendorf and Kimiko Ryokai. 2015. Being the Machine: Reconfiguring Agency and Control in Hybrid Fabrication. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). Association for Computing Machinery, New York, NY, USA, 2477–2486. https://doi.org/10.1145/2702123.2702547

twiggsmith21 (Brian)

Hannah Twigg-Smith, Jasper Tran O'Leary, and Nadya Peek. 2021. Tools, Tricks, and Hacks: Exploring Novel Digital Fabrication Workflows on #PlotterTwitter. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI '21). Association for Computing Machinery, New York, NY, USA, Article 594, 1–15. https://doi.org/10.1145/3411764.3445653

week 8

Embody

jones23 (Hala)

Mirabelle Jones, Christina Neumayer, and Irina Shklovski. 2023. Embodying the Algorithm: Exploring Relationships with Large Language Models Through Artistic Performance. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI '23). Association for Computing Machinery, New York, NY, USA, Article 654, 1–24. https://doi.org/10.1145/3544548.3580885

francoise22 (Jasper)

Jules Françoise, Sarah Fdili Alaoui, and Yves Candau. 2022. CO/DA: Live-Coding Movement-Sound Interactions for Dance Improvisation. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (CHI '22). Association for Computing Machinery, New York, NY, USA, Article 482, 1–13. https://doi.org/10.1145/3491102.3501916

Studio
week 9

Augment

yao24 (Soyeon)

Zhihao Yao, Yao Lu, Qirui Sun, Shiqing Lyu, Hanxuan Li, Xing-Dong Yang, Xuezhu Wang, Guanhong Liu, and Haipeng Mi. 2024. Lumina: A Software Tool for Fostering Creativity in Designing Chinese Shadow Puppets. In Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology (UIST '24). Association for Computing Machinery, New York, NY, USA, Article 74, 1–15. https://doi.org/10.1145/3654777.3676426

flagg06 (Helen)

Matthew Flagg and James M. Rehg. 2006. Projector-guided painting. In Proceedings of the 19th annual ACM symposium on User interface software and technology (UIST '06). Association for Computing Machinery, New York, NY, USA, 235–244. https://doi.org/10.1145/1166253.1166290

week 10

Evaluate

remy20 (Bella)

Christian Remy, Lindsay MacDonald Vermeulen, Jonas Frich, Michael Mose Biskjaer, and Peter Dalsgaard. 2020. Evaluating Creativity Support Tools in HCI Research. In Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS '20). Association for Computing Machinery, New York, NY, USA, 457–476. https://doi.org/10.1145/3357236.3395474

lewis11 (Auro)

Sheena Lewis, Mira Dontcheva, and Elizabeth Gerber. 2011. Affective computational priming and creativity. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '11). Association for Computing Machinery, New York, NY, USA, 735–744. https://doi.org/10.1145/1978942.1979048

Studio
week 11

Studio
week 12

Critiques

Class Structure

Most classes follow this structure:

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© Daniel Vogel

Cheriton School of Computer Science, University of Waterloo

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