Degrees and awards
BCSc (Manitoba), PhD (University of British Columbia)
Banting Postdoctoral Fellow (2011)
Industrial and sabbatical experience
Prior to pursuing an academic career Professor Batty was a Research & Development Software Engineer at former Winnipeg-based visual effects studio Frantic Films, where he developed artist-friendly software tools for the physics-based animation of fluids and solids. During his PhD he spent internships at both Intel's Applications Research Lab in California, and New Zealand's Weta Digital, the visual effects studio behind Avatar and The Lord of the Rings. He has also collaborated with Ottawa-based computer graphics software company Exocortex Technologies on the development of spatially adaptive fluid animation techniques.
F. Da, C. Batty, and E. Grinspun. Multimaterial Mesh-Based Surface Tracking. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2014), 33(4)
C. Batty, A. Uribe, B. Audoly, and E. Grinspun. Discrete Viscous Sheets. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012), 31(4).
R. Bridson and C. Batty. Computational Physics in Film. Science 330(6012): 1756-1757.
T. Brochu, C. Batty, and R. Bridson. Matching Fluid Simulation Elements to Surface Geometry and Topology. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010), 29(4).
C. Batty and R. Bridson. Accurate Viscous Free Surfaces for Buckling, Coiling and Rotating Liquids. Proceedings of the ACM/Eurographics Symposium on Computer Animation, 2008.
C. Batty, F. Bertails, and R. Bridson. A Fast Variational Framework for Accurate Solid-Fluid Coupling. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2007), 26(3).
B. Houston, M. Nielsen, C. Batty, O. Nilsson, and K. Museth. Hierarchical RLE Level Set: A Compact and Versatile Deformable Surface Representation. ACM Transactions on Graphics, 25(1), 2006.