Kimon Fountoulakis, Postdoctoral fellow and co-PI
University of California at Berkeley and International Computer Science Institute
Michael Abebe, PhD candidate
David R. Cheriton School of Computer Science
Cloud storage systems typically choose between replicating or erasure encoding data to provide fault tolerance. Replication ensures that data can be accessed from a single site but incurs a much higher storage overhead, which is a costly downside for large-scale storage systems. Erasure coding has a lower storage requirement but relies on encoding/decoding and distributed data retrieval that can result in increased response times.
Chenyan Xiong, PhD candidate
Carnegie Mellon University
Search engines and other information systems have started to evolve from retrieving documents to providing more intelligent information access. However, the evolution is still in its infancy due to computers’ limited ability in representing and understanding human language.
Rina Wehbe, PhD candidate
David R. Cheriton School of Computer Science
Designing difficulty levels in platformer games is a challenge for game designers. It is important because design decisions that affect difficulty also directly affect player experience. Consequently, design strategies for balancing game difficulty are discussed by both academics and game designers.
James Wright, Postdoctoral researcher
Microsoft Research, New York
March Break Open House Schedule
Join us on March 10th to learn more about a variety of programs. Customize your day to check out events specific to your programs of interest, as well as get a taste of what first year will be like. You can find the comprehensive schedule here.
Pedram Ghodsnia, PhD candidate
David R. Cheriton School of Computer Science
Ashvin Goel, Associate Professor
Electrical and Computer Engineering and Computer Science, University of Toronto
The HeForShe Mathematics Committee invites you to participate in the celebration of International Women’s Day.
Drop by MC third floor, outside Math C&D for photo opportunities with Professor Stephen M. Watt, Dean of Mathematics, and other Math faculty members to commemorate supporters of the HeForShe campaign.
Time: 11:30 a.m. to 1:30 p.m. (or until the cupcakes last!)
Show your commitment and join the movement ... #COUNT ME IN
Free cupcakes for participants.
IMPACT 10x10x10
Sangho Lee, Postdoctoral fellow
School of Computer Science, Georgia Institute of Technology
Lesley Istead, PhD candidate
David R. Cheriton School of Computer Science
In this talk, we present a method for producing stylized stereoscopic 3D (S3D) line drawings or sketches from S3D photos.
Our method renders contours and silhouettes found in the disparity map and addresses some of the issues that arise when working with 8-bit disparity. Finally, we add shading to our stylized S3D line drawings to improve the perception of depth and surface shape.
Ruoyu (Fish) Wang, PhD candidate
SecLab, Department of Computer Science, University of California, Santa Barbara
Trevor Brown, Postdoctoral fellow
Institute of Science and Technology, Austria
Peter Berg and David O’Keefe
St. Jerome’s University, Vanstone Lecture Hall
We are looking to capture your stories, anecdotes and notes to develop three computing displays —
- Slide rules and analogue computer display
- Teaching and computing display
- Computing research and spin-offs
2:00 p.m. to 3:00 p.m.
Upper-year computer science students are invited to an information session to learn more about fourth-year and optional third-year courses.

What is StarCon?
StarCon is a two-day software engineering conference held in Waterloo, Ontario. Join us for two days of lightning talks about technology, computer science, programming, and the joy of learning about them!
StarCon 2018 Call for Proposals
StarCon has issued a call for proposals! We’re looking for folks who have a passion for technology, learning and sharing to submit talks about their favourite piece(s) of technology.